|Cheyenne Does Acrobatics Above the Volcano Pele on Whimsy|
Five years and two months ago we purchased our sim, Whimsy.
We had our choice of default terrain designs, from perfectly flat to mountainous. We chose mountainous.
We spent two days rezzing every stupid high-prim object in our inventories...
... and then returning them.
On a little platform one hundred meters or so above the land, we created a grid and pushed prims around to simulate terrain shapes.
Once the design was fixed in our minds, I flattened the sim and terraformed it to approximate our vision. Then Sweetie used the Mac program Backhoe to complete the design.
Our goal was to create a tropical archipelago much like the Hawaiian islands. In fact, Hawaii was our ideal. Here's a photo of one of the island with the newly-terraformed Pele volcano behind it.
We were, of course, working on a hugely smaller scale, but I like to think we got the feel of the islands just right.
Sweetie's idea was to have the highest spots on the western side of the sim, with decreasing elevations as we worked westward. This would, we hoped, make for stunning vistas. When we started adding prims, we got just what we had hoped for.
|Dramatic View Inside the Hollow Volcano Pele, Whimsy|
|Whimsy. Viewed From the Far Side of Whimsy Kaboom|
|Whimsy, Viewed from Whimcentricity|
|Whimsy and Whimsy Kaboom, Viewed from Whimcenetricity|
|View from Upper Gardens, Whimsy|
|Whimsy's Terrain Adds Drama to This Photo|
|Whimsy, Shortly After its Creation|
|The Volcano Pele, as Viewed from a Hanging Bridge|
|View of Whimsy from Path to the Upper Gardens|
|Looking Southwest from Sim Center, Whimsy|
Next: The Volcano Goddess Moves to Whimsy